Reggie Fils-Aime has compared the Amiibo feature in "Super Smash Bros 4" for Wii U to "Disney Infinity" and "Skylanders." According to a report from NZ Gamer on Sept. 2, the president and chief operating officer at Nintendo revealed that the upcoming action figures are being implemented differently when compared to the two third-party franchises. He went on to explain that players do not have to purchase any figurines just to unlock content in the fourth main "Super Smash Bros" game.
Both "Disney Infinity" and "Skylanders" use a system in which players can buy figurines in order to unlock new playable characters and levels. Instead of following the same strategy, Nintendo decided to utilize Amiibos as complimentary extensions to the video games. Reggie Fils-Aime said in an interview with U.S. News that the figurines will be use for enhancing the experience and won't be required.
In "Super Smash Bros 4" for Wii U, players can build a customized computer-controlled fighter based on the action figure that was scanned using the NFC feature in the Wii U Game Pad. The artificial intelligence of these characters can be increased to a maximum of 50 levels. Players can then saved the data using the Amiibo and bring it over to a friend's house and have the two computer-controlled characters battle.
Nintendo will be releasing 12 Amiibo to start out. The first batch includes Donkey Kong, Fox, Kirby, Link, Mario, Marth, Peach, Pikachu, Samus, Villager, Wii Fit Trainer and Yoshi. Aside from "Super Smash Bros 4" for Wii U, the new figurines are also used in "Captain Toad: Treasure Tracker," "Mario Kart 8" and other first-party games.
The Amiibo figures should be released later this holiday season. "Super Smash Bros 4" for Wii U is also expected to come out at around the same time while "Super Smash Bros 4" for 3DS is slated to arrive earlier on Oct. 3. A photo of the figurines can be viewed near the top of this article (via the official Nintendo Facebook page).