Valve's Steam Box has made a loud bang in the gaming industry as it was recently talked about by Valve head Gabe Newell, and now some new remarks talk about how the system's controls will influence the gaming experience.
According to a report from GamesIndustry yesterday, Valve head Gabe Newell talked about what they are looking to bring with their new control system and the perspective behind what they wanted to do with them.
"We think that, unlike motion input where we kind of struggled to come up with ideas, [there's potential in] biometrics. We have lots of ideas.
"I think you'll see controllers coming from us that use a lot of biometric data. Maybe the motion stuff is just failure of imagination on our part, but we're a lot more excited about biometrics as an input method.
"Motion just seems to be a way of [thinking] of your body as a set of communication channels.
"Your hands, and your wrist muscles, and your fingers are actually your highest bandwidth -- so to trying to talk to a game with your arms is essentially saying 'oh we're going to stop using ethernet and go back to 300 baud dial-up.'"
"Biometrics on the other hand is essentially adding more communication bandwidth between the game and the person playing it, especially in ways the player isn't necessarily conscious of.
"Biometrics gives us more visibility. Also, gaze tracking. We think gaze tracking is going turn out to be super important," Newell said.
What do you want to see out of Steam Box's control system?
















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