Square-Enix says goodbye to social games to focus on 'epic and famous' titles

There was once a time when a Square-Enix release was akin to a holiday. Fans would flock to their local game store for the latest "Final Fantasy" or "Dragon Quest" title, knowing they were in for a well crafted, imaginative and visually stunning journey. It has been a long time since those golden years, and where once the proud publisher would create new and innovative titles, Square-Enix is now more likely to push a remake or a micro-transaction-laden social game. There is hope, however, that these dark days are about to come to an end.

In his weekly blog on Famitsu, Smartphone Game ★ Revolution, Square's mobile game developer Takehiro Ando announced yesterday that the publisher would be moving away from the social gaming scene in favor of "epic and famous consumer games" to be released one after another in 2013.

This shift comes at the right moment, as Square has been losing the faith of some of it's loyal fans over recent titles, perhaps the most egregious being the mobile app "Final Fantasy: All The Bravest." Here's to hoping that this will signal a shift toward new and original content, harkening back to an earlier time in Square's career where innovation and creativity reigned supreme. What we need now is a Warrior of Light to bring salvation, not another remake of their journey.

Good bye, social games. (Famitsu)

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, Hartford Video Game Examiner

Billy Sarno has defeated Sephiroth, rescued the Princess, and caught 'em all more times than he can, well, count. A lifelong gamer and JRPG enthusiast, Billy lives in Connecticut, working in the film industry and vanquishing fiends for some gold on the side. You can reach him at william.a.sarno...

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