This news comes as the title was slated for a December 10, 2013 release. The game was originally scheduled to come out in the later half of 2012, was pushed to 2013 in a THQ earnings statement. The title was then pushed back during the financial collapse of publisher THQ to March 5. 2013 via another earnings statement and conference call. The title was then given a holiday release date of December 10, 2013 and announced with a special edition, Polygon reported.
The question of why will inevitably rise with any new delay, and Ubisoft answered in their blog. Ubisoft North America’s president Laurent Detoc said of the original acquisition of the IP and following delays,
“Within three weeks after acquiring the game, we sadly realized we had to turn this thing upside down if we hoped to deliver the experience everybody wanted,”
Detoc also mentioned that the project was something they wanted to get right, stating, “It’s been such a major overhaul to get to the point where we are that we couldn’t let it go, even if that meant missing December.”
South Park's creators agreed with Ubisoft's decision.
"“We always wanted the game to feel like you’re actually in an episode of South Park," stated the creators, “Getting the game up to the crappy standards of the show has been a real challenge and we’re excited to say it’s taken way longer than we thought it would.”