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Sony: Virtual reality to be ‘preferred medium,’ unveils PS4 VR Project Morpheus

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The much anticipated reveal of Sony’s virtual reality push has come to light, as the platform holder unveiled a prototype headset and PS4 VR program dubbed Project Morpheus at the Game Developers Conference today in San Francisco, according to a report today from GameSpot.

During the presentation, Sony worldwide studios president Shuhei Yoshida said the prototype of Project Morepheus is “by not means” complete, but he hopes the initiative will “push the game industry forward.”

Richard Marks, a member of Sony’s R&D department, said he believes virtual reality will become the “preferred medium” not only for video games but also for other industries.

The headset will likely be the direct competitor of the Oculus Rift, though Yoshida said he had “nothing but respect” for the hardware device. The Sony boss also gave a shout out to Valve for their efforts in a VR headset.

Here are some details of Project Morpheus from the dev kit, according to the report:

  • 1080p display
  • 90-plus degree field of view
  • 100hz tracking
  • Three meter working volume
  • Full 360 degrees
  • Supports forward prediction
  • Works if you wear glasses
  • Current iteration is wired
  • DualShock 4 and PS Move detection with same camera
  • Fully adjustable
  • It's name is not reference to The Matrix, but rather the Greek God of Dreams
  • Supports custom headphones and wireless headsets

The headset will be on display at GDC for the remainder of the conference.


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