In an interview with GamesBeat, Sony product planning manager Toshimasa Aoki said prototypes of PS4 controller did include a version that looked similar to the Xbox 360’s, with the analog stick on the left above the D-pad.
“For the analog sticks, we did test having the analog sticks on top, since the Xbox has the left side on top (above the D-pad),” Aoki said. “Especially from the shooter teams, we got feedback that that’s what they wanted. They knew that consumers liked the 360 for shooters.”
In the end, Sony went with the traditional controller configuration with the two analog sticks on the bottom, Aoki said, because it’s kind of in the PlayStation’s “DNA.”
“The feedback from the user test team said that we needed to test this version, the Xbox version, and this version. (But having the two sticks symmetrical on the left and right sides) is kind of in our DNA,” Aoki said.
“The prototype team, myself, and also the management team really felt that having this look is the PlayStation look, and we had to keep that.”
Sony went through more than 20 different DualShock prototypes in designing its next-gen console controller, include drastic changes like no buttons or rounded controllers.
One prototype in particular included a touchscreen instead of the touchpad, though Sony nixed the idea because they didn’t want to divert attention from the main screen, Aoki said.
The PS4 launches in North America on Nov. 15, in Europe on Nov. 29 and in Japan on Feb. 22.