In an interview with the website, Sony UK managing director Fergal Gara divulged that the idea of a PS4 concept existed before work began on designing the PS Vita, and the portable was designed with collaborating with the next-gen console in mind.
“We always planned for Remote Play with the PS Vita and PS4,” Gara said. “From an architecture point of view, that compatibility between the two was always designed into the Vita’s system. By the time PS Vita development started we were well into the development path of the PlayStation 4, so things were very much designed to work together.”
Before the PS4 dropped in November, however, the PS Vita seemed to be more of a standalone console, as Gara said the portable and the PS3 didn’t really mesh together right.
“The truth is that the two (PS3 and PS Vita) are completely different architectures,” Gara said. “We knew that it could be much better, and it was reasonable to expect we could do it much better.”
With the launch of the PS4, PS Vita has seemingly gone from competing on a standalone basis with tables and smartphones –– you can read that full Examiner report by clicking here –– to being a companion with the next-gen console.
However, Gara cautioned that Sony needs to make a clear message that the “Vita is a console in its own right,” aside from being a “great partner to the PS4.”