David Sears, former Creative Director for the original SOCOM games, took to Kickstarter with his vision for a revival of the series, successfully raising over $250,000 on a goal of $200,000. Sears stated on the blog,
It is with great pride and honor I am allowed to post this for you all today. So much work from a long list of people have gone into this project I am humbled to be the one bringing it to all of you. (my hands are shaking)
While the screen doesn't reveal much about the series just yet, we can gather that the SOCOM blood runs deep from the format, crosshairs, and overall art style. Also not clear is what platform the screenshot might be representing, how the game is coming along, or if the game is nearing it's beta stage.
Polygon also reported in a previous interview with Sears speaking of the differentiator for SOCOM and now H-Hour,
Most of our mechanics and maps were derived or inspired from real world tactics from the armed forces, about movement over terrain and the protocol over who looks where in the team and what flank you cover and all that stuff. With SOCOM, I was always really happy to see when people started doing that naturally and formed clans and stayed together.
H-Hour is currently in development for PC and PS4, and does not have a solid release date, but be sure that Examiner will stay on top of this great revival of a classic, and much missed style of tactical shooter.