So, I've been sitting here for the past week, plugging away at Second Life, making a few new avis and do you know what I finally figured out?
Mesh is not worth the coin you put into it.
Alright let me break this down for those of you who may be new to the game. Originally you could only create things in second life with prims, which were designed to be editable shapes within the game, and we got some pretty neat stuff out of prims. Heck, a lot of people still stick to prims. They're easy to load. They look like what you make them into, and their cheap.
Then came the sculpts. Sculpts are basically reformed prims that are edited outside of second life. And some people got smart and found a way that you could turn prims into sculpts. You have to pay a ten linden upload cost per sculpt, but it smoothed out a lot of the roughness behind the prims.
Then they came out with mesh. Which can cost thousands of lindens to upload.... and to make it worse, it's at a time when Second Life's daily user logon is only in the 50 thousands... it doesn't show too much intelligence then not advertise to get more people into the game.
But here we are with 50 thousand people and frankly, most of their computers can't even handle loading mesh.
I've even run into a few people who got discouraged over seeing mesh.
"What's with that avatar? Why does it looked so messed up?"
My responce is generally: Turn up your graphics settings for a second, that's a mesh avatar. You're seeing it in low quality.
"Why would anyone want an avatar that they have to have high quality mode on to see?"
and usually I tune out right there, cause it ends up being all a matter of opinion.
The handfull of people who've mastered rigging and mesh tend to use it and sell it to those who have the high quality computers that just blow money on the game to look good. Of course, that's not me. I may have mastered rigging and mesh, but I stick to the little simplistic parts that show up on a crappy old computer. Yes, I use mesh, but the few pieces of mesh I've uploaded only get added the same way a prim or a sculpt would get added.
And that's what I'm geared towards.
Good luck gamers and godspeed.