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Searing Blood from 'Born of the Gods' revealed

Searing Blood from "Born of the Gods"
Wizards of the Coast

Searing Blood is one of the newest "Born of the Gods" cards spoiled today Jan 15, 2014 in a tweet by Aaron Forsythe. This powerful red uncommon instant "Magic: The Gathering" card can take out one of your opponent's creatures while dealing a healthy amount of damage to your adversary's life total at the same time.

Searing Blood - RR
Instant (Uncommon)
Searing Blood deals 2 damage target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.
Purphoros's blessing: sometimes a boon, sometimes a bane. Always ablaze.

Searing Blood deals a combined five damage for just two red mana. Essentially it's a Shock on your opponent's creature and Lightning Bolt to their face combined onto one card.

Although Searing Blood's double red casting cost makes it slightly harder to play in multicolored decks it'll help quickly bring your enemy's life total down. Unlike Lighting Strike, Searing Spear, or Incinerate Searing Blood can't be cast directly only your nemesis: They'll need to control a creature in order for you to deal damage to them. This'll leave you at a slight disadvantage in matches against control decks that have few targets for your Searing Blood.

While Searing Blood isn't as effective at destroying creatures as Mizzium Mortars you'll be able to use it in conjunction with combat damage to take out bigger threats and singe your opponent's face at the same time.

How will you use Searing Blood?

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