RuneScape players have the ability to make and save money playing player owned ports. This RuneScape guide will look at the various ways that this is possible.
The captain's log provides a fast teleport to Port Sarim. This enables RuneScape players to access shop stocks quickly and acquire area resources which are then sold for profit.
In the player owned ports themselves, RuneScape players can make items from trade goods. This is the primary money making method.
Voyages in the pincers give five of each trade good, thirty spices. These numbers are boosted to six and 39, when using a jade merchant.
With an experienced crew and sometimes using temporary boosts, voyages can be sailed at roughly 75-80%. Earlier region voyages can be done at 100%. Prices are calculated per unit.
Currently, legs or body armor offer a better return than helmets or hoods. Check current street prices before selling. 80 units make a piece of degradable body armor, 50 for legs, and 30 for head gear.
Making superior armor saves having to buy full torva, pernix, or virtus. Although there is no money actually made, the RuneScape player is able to wear high level armor without having to pay other than the cost of repair when it degrades.
Scrimshaws are currently selling for 1-2 million coins each. Although this may decrease as more enter the game, RuneScape players are always willing to pay for an advantage in combat and the gem finding scrimshaw produces about 500k worth of gems in addition to 0-2 onyx per scrimshaw.
Rocktail soup currently sells for 5k-10k each; due to a cap of 10 every four hours they are not buying on the grand exchange, but other RuneScape players may pay more in bulk trades.
Current value of voyages are as follows: Plate/lacquer/chi, 250k-500k per unit, 1-3m per pincer voyage; ancient bones 100-200k per unit, 500k-1m per pincer voyage, and spices 4k-9k per unit or 120k-270k per pincer voyage (assuming 1k per rocktail needed.) Add one unit if using a merchant, 9 units on spice runs.
These prices are subject to change, but there will always be some money to be made as the degradable armor, scrimshaws, and soups all have a threshold that RuneScape players are willing to pay for ten hours of wearing or three hours of boost.
RuneScape player owned ports guides main page.