It's been a few years since we've heard anything about Ubisoft's Prince of Persia series, which fell silent after a reboot in 2008 and an interquel that further expanded upon the Sands of Time trilogy in 2010. According to French website Portail du jeu Video, Ubisoft may be working on another reboot that will utilize the company's new UbiArt engine.
For those who don't know, the UbiArt engine was specifically designed to allow smaller development teams to easily transplant their artwork into the finished project, giving the entire game a painting-like quality. So far, this engine has lent itself to 2D titles like Rayman Legends and Child of Light, though the site implies that this project will simulate 3D modeling. The rumor also states that the engine will allow different parts of the Prince's body (such as his legs, forearms and torso), to be animated independently of each other, offering real “credibility” to his various postures and movements.
Keeping with company policy, Ubisoft declined to comment upon this rumor when contacted by VideoGamer.com the other day. Following the success of the previous installments in the Prince of Persia series, as well as the continued success of Ubisoft's Assassin's Creed, which was heavily inspired by this franchise, we wouldn't be surprised if these rumors were true.