“The concept of being masculine was so key to the story,” Houser said.
A male protagonist has been the key character in each installment of the series thus far, which has been met with some criticism.
Online gamers will be able to create female avatars for Grand Theft Auto 5 online multiplayer, however.
Grand Theft Auto 5 will feature a series first, however, as they run out three protagonists for the first time.
Houser said using three protagonists allowed Rockstar to “create nuanced stories, not a set of archetypes” in GTA 5.
“Rather than seeming like you've got this super-criminal who can do everything effortlessly, they're all good and bad at different things,” Houser said. “We liked the idea of a protagonist retiring with a family, and how awful that would be. We've never done anything like that and you don't really see it in games –– to feed into these concepts of parenting and pseudo-parenting.”
We reported that Rockstar Games has received offers for the film rights to Grand Theft Auto “many times,” but the studio hasn’t pulled the trigger.
“The money’s never been close to be worth risking one’s crown jewels,” Houser said. “Our small dabblings with Hollywood have always left us running back to games. The freedom we have to do what we want creatively is of enormous value.”
GTA 5 hits shelves worldwide on Sept. 17 for the PS3 and Xbox 360.