Recent sales reports and general impressions from both professional and consumer sides of the coin might have you believe that the Playstation Vita is underperforming on all fronts, but there's at least one avenue it's quantifiably excelling in: indie sales, particularly those for last fall's 8-bit parody title Retro City Rampage. Yesterday afternoon Brian Provinciano, head of V Blank Entertainment and creator of the title, shared a few tidbits on the sales of his digital progeny on Twitter:
"[Indie games] should definitely jump onto the PS Vita," Provinciano said. "RCR's sold much more on PSN than XBLA and more on PS Vita than even PS3. Steam's done much better than XBLA, but PSN's done the best."
Provinciano also had a thing or two to say about his difficulties in dealing with Xbox LIVE Arcade in comparison with other digital distribution services, a sentiment we've heard echoed many times over the last several months (including Phil Fish's monetary snafu over the bug fix patch for Fez):
"Two bouts of 6+ months of pitching, paperwork, negotiation just to get onto XBLA. It's absurd. They don't make it easy. ... It cost more to do the XBLA version than all other SKUs combined. Made more on all other platforms. XBLA: 'a learning experience.'"
Despite his trouble with Microsoft, Provinciano's overall tone was one of optimism in his decided endorsement of the Vita as a viable indie download platform. "The Vita's been the easiest console platform to develop for, and I've [developed] for just about everything," he said. "Sony promoted the game incredibly well and Vita players are hungry for games! Make them more!"
















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