If you've had qualms about Titanfall's matchmaking system, today, Respawn has announced an upcoming update that will seek to remedy some of the problems players have been experiencing.
"We have been watching the game performance and we know that there has been a problem of a lack of variety in the teams. We are fixing that," the blog post reads. "The game finds teammates and opponents for you by using. . .skill data. After we build teams and those two teams play a few matches it is usually very clear which team is better. However, we weren't taking full advantage of this new information."
There are two primary changes that will take place and those are as follows:
1. Searching for teammates and opponents will now sometimes take more time to look for players that are a good skill level match, rather than purely prioritizing speed over quality. This will give us more time to build better teams and create closer games that are worth staying in for a longer period of time.
2. Rather than playing against the same opponents over and over, the game will periodically split the teams apart and search for new opponents for each team. This means if one team is dominating, we will update the skill for all of the players and then find each team a better suited match for the next round. Did you lose to a really great team? We'll make them disappear and replace them with a new opposing team - and they will have no idea that you just got your butts kicked. This should end some of the frustration with playing for extended periods when you're having an off night.
These updates will be immediately available in a Improved Matchmaking (Beta) playlist. Once the team is satisfied with the results it may roll out the update to other playlists.
"We're going to keep a close eye on game balance and refine things as needed to make everyone's experience the best that we can."