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Respawn confirms ‘Titanfall’ won’t run at native 1080p on Xbox One; Beta at 792p

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Respawn Entertainment has confirmed that the Xbox One version of the much anticipated mech first-person shooter Titanfall won’t run at native 1080p, according to a report today from GameSpot.

In an interview with the Titanfall Blog, Respawn community manager Abbie Heppe said that the Titanfall beta that’s set to launch on Valentine’s Day runs at 792p, but the full-scale release could wind up running around native 900p resolution.

Most games do run natively at a non-standard resolution, much like Titanfall currently at 792p, but that depending on the video game system it would be upscaled. In the case of the Xbox One, Titanfall would likely be upscaled to 1080p.

Microsoft director of product management Albert Penello said in January that the difference between resolution outputs between the Xbox One and the PlayStation 4 from rival Sony is “overblown.”

You can read that full Examiner report by clicking here.

Titanfall, a Microsoft platforms exclusive, is scheduled to hit stores on March 11 for the Xbox One and Windows PC.

The Xbox 360 version of the game will be delayed two weeks until March 25 so developer Blueprint can put the final polish on the game, Electronic Arts announced last week. You can read that full Examiner report by clicking here.

However, one analyst believes EA delayed the game for marketing purposes. You can read that full Examiner report by clicking here.

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