When Sony quietly announced that online multiplayer for the PS4 would require a Playstation Plus subscription, not many eyes blinked after a decade of Xbox LIVE. That move appears to have paid off though as the company announced Tuesday an unsurprising big jump in PS Plus subscription.
"Global PS Plus subscriptions have increased by more than 90% since the PS4 launch," Sony announced in a press release touting sales of the consoles since it was released in North America on Nov. 15 and in Europe on Nov. 29.
The exact number of Playstation Plus subscription has not been revealed but IHS analyst Piers Harding Rolls estimated that it produced only $140 million in 2012 compared to $1.25 billion for Xbox LIVE. The online multiplayer requirement is expected to increase that to $1.2 million for Sony by 2017.
Aside from being able to play games online, the PS Plus subscription also grants users cloud storage, automatic updates and access to a free library of games for the PS4, PS3 and PS Vita for as long as the subscription is active. Sony carved out an exception to the PS4 online requirement for entertainment apps while leaving the decision to put free-to-play games or MMOs behind the paywall up to the publishers.
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