A new leak for the next Xbox (aka Xbox 720), codenamed "Durango" emerged Monday with points of information that reinforces previous leak details plus new details on other features of the next-gen console.
According to VGLeaks.com, the Xbox 720 will be powered by an 8-core CPU as previously rumored. However, it is said to be running at 1.6 gigahertz which is thought to be slow by hardware aficionados but may provide enough power in a dedicated game machine with so many cores. While the leak doesn't detail the manufacture, AMD is all but confirmed the maker of both the CPU and Graphics Processing Unit (GPU).
Speaking of the GPU, it is said to be a custom DirectX 11 unit running at 800 MHZ with 12 shader cores.
The Xbox 720 will sport 8GB of RAM according to the leak though it is possible this could be what is currently in developer units which means the retails units will have less. VGLeaks notes that the memory has a peak transfer rate of 68GB/s which suggests DDR3 memory. The speed of memory transfer should be boosted by the the presence of 32MB of embedded SRAM though.
It looks like we won't have to complain about a "gimped" version of the next Xbox though as VGLeaks claims that a hard drive will be present in all versions of the console. A Blu-ray drive (or a variant) could be standard as well based on the report.
The next-gen Kinect sensor appears to be standard too as Microsoft works to improve its performance. Previous rumors suggest a higher fidelity piece of hardware that can pickup individual fingers and finer movements.
You can check out the complete details of the leak below.
- x64 Architecture
- 8 CPU cores running at 1.6 gigahertz (GHz)
- each CPU thread has its own 32 KB L1 instruction cache and 32 KB L1 data cache
- each module of four CPU cores has a 2 MB L2 cache resulting in a total of 4 MB of L2 cache
- each core has one fully independent hardware thread with no shared execution resources
- each hardware thread can issue two instructions per clock
- custom D3D11.1 class 800-MHz graphics processor
- 12 shader cores providing a total of 768 threads
- each thread can perform one scalar multiplication and addition operation (MADD) per clock cycle
- at peak performance, the GPU can effectively issue 1.2 trillion floating-point operations per second
High-fidelity Natural User Interface (NUI) sensor is always present
Storage and Memory:
- 8 gigabyte (GB) of RAM DDR3 (68 GB/s)
- 32 MB of fast embedded SRAM (ESRAM) (102 GB/s)
- from the GPU’s perspective the bandwidths of system memory and ESRAM are parallel providing combined peak bandwidth of 170 GB/sec.
- Hard drive is always present
- 50 GB 6x Blu-ray Disc drive
- Gigabit Ethernet
- Wi-Fi and Wi-Fi Direct
- Move engines
- Image, video, and audio codecs
- Kinect multichannel echo cancellation (MEC) hardware
- Cryptography engines for encryption and decryption, and hashing