Whether it's Sienna, Mont Sant-Michel, or Virginian Plantation, if you've played the multiplayer of any Assassin's Creed game you probably have a map that resides in your memory. While you may not remember it's name, and who can blame you, you can probably picture its in's and out's like it was yesterday. When we sat down with lead game designer, Tim Browne, we reminisced about our favorite maps and the chances that they might return for this Fall's Black Flag.
"Well we’re not talking about DLC today," Browne quickly states, " [but] there will be a lot of post launch support, more than we've ever done on any previous multiplayer game and we’re really excited about that. At the moment we’re focusing on launch and everything but there will be more information to come soon."
That said, he was willing to speak about the challenges of porting maps to future versions of the franchise. "[W]e know a lot of people talk very fondly of maps from Brotherhood, AC:R, and of course AC: III as well. [Remaking maps is] an interesting idea; it’s something that we may consider in the future."
"One thing you have to remember is that taking a map that was used in Brotherhood and bringing it to AC: IV [isn't easy.] If you think about how many improvements and changes we've made to things like metrics and stuff, it’s not quite just a case of going, 'There’s the map, we’ll put it in.'"
The multiplayer of Assassin's Creed IV: Black Flag is vastly different than Revelations', Browne points out.
"There are all sorts of new things we've put in, for example, none of those maps were balanced for any of the new modes. Brotherhood maps weren't balanced for Domination for example. So you’d have to do that, that said, we’ll see what happens in the future."
What maps would you have make another appearance?