When Ratchet and Clank Future: Tools of Destruction was released in 2007, it has some of the best graphics on the Playstation 3. The sequel, Ratchet and Clank Future: A Crack in Time, will be released two years after. So how big is the visual jump from Ratchet and Clank Future: Tools of Destruction to Ratchet and Clank Future: A Crack in Time? Here are a few comparison shots.
Tools of Destruction:
A Crack in Time:
Tools of Destruction:
A Crack in Time:
Tools of Destruction:
A Crack in Time:
Aside from having more details, the sequel also improved upon fur shading in addition to having significantly better lighting effects. Ratchet and Clank Future: A Crack in Time will be released this fall exclusively on the Playstation 3.
Shui Ta has been infatuated with video games since he was five years old. He has been writing online for nearly three years, has written at least 700 articles (mostly on video games), and has accumulated over 550,000 page views.
Those pics look terrific, but as beautiful as they are, the thing that will really impress is to see it IN MOTION. It's going to be a silky smooth visual feast, as well as a great game to boot given that it's from Insomniac.
Sorry little retarded Harry, those are indeed in-game. Maybe you should actually try a PS3 sometime, those IN-GAME images are the norm. Unlike the old POS hardware in the 360, which is essentially PC parts that were too old to keep on the shelves in your local stores.
"These aren't in game pictures r-tards."
Evidentley you have never played an R&C game.
R&C cutscenes never play like that.
Even if they aren't in-game (which they are), TODs in-game and cutscene graphics were exactly the same, there was no difference, ACiT will probably be the same, so it doesn't matter if they're in-game or not, it's still the same.
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Comments
PlayStation, not Playstation
Ratchet & Clank, not Ratchet and Clank
get it right.
How about you stop being a stupid school teacher. Its the god damn internet no one cares all the time like you do. Get over it.
I can definitely see the improvements.
It actually doesn't look as good as Tools of Destruction. Really disappointing. :/
@get it right: Stop being a gerbil.
Those pics look terrific, but as beautiful as they are, the thing that will really impress is to see it IN MOTION. It's going to be a silky smooth visual feast, as well as a great game to boot given that it's from Insomniac.
you are all dumbfucks.
Plenty of bloom and glow
These aren't in game pictures r-tards.
Sorry little retarded Harry, those are indeed in-game. Maybe you should actually try a PS3 sometime, those IN-GAME images are the norm. Unlike the old POS hardware in the 360, which is essentially PC parts that were too old to keep on the shelves in your local stores.
"These aren't in game pictures r-tards."
Evidentley you have never played an R&C game.
R&C cutscenes never play like that.
Even if they aren't in-game (which they are), TODs in-game and cutscene graphics were exactly the same, there was no difference, ACiT will probably be the same, so it doesn't matter if they're in-game or not, it's still the same.
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