Cage said he had people read the script and give him constructive criticism, but he was the only person writing Beyond: Two Souls.
“Different developers have different ways of working, and there’s no right or wrong way I guess. It just depends on how you want to work,” Cage said.
Cage called the writing process for Beyond: Two Souls a deeply personal journey that he had “difficulty sharing.”
“I think you need to make the silence around you, to listen to your inner voice in a way, and really try to find out what you really have to say,” Cage said.
But Cage and his team fleshed out the script after he wrote it, giving him good criticism and suggesting changes.
Even shooting some of the scenes with Ellen Page, Cage made changes, though they didn’t always fly with the Oscar-nominated actress who felt close to the role of the game’s protagonist Jodie Holmes.
“There were moments –– a couple of moments, not many –– where she said, ‘No, Jodie wouldn’t do this,’ or, ‘she wouldn’t say that,’ Cage said. “It was like, wait a minute, who’s the writer here? But actually she was right, so we changed it, on set. That was a very interesting part of the collaborative work.”
Beyond: Two Souls hits shelves in North America on Oct. 8 for the PS3. It releases in Australia the following day, in Europe on Oct. 11, and in Japan on Oct. 17.