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‘PvZ: Garden Warfare’ producer talks All-Star Zombie, class balance

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The battle of Plants Vs Zombies is going the third-person multiplayer shooter route with Garden Warfare for the Xbox One and Xbox 360. PopCap Games talked exclusively with Examiner about how class design works in the game with characters like the formidable football pad wearing and football shooting All-Star Zombie.

"If you want to play the heavy tank style of character class; the All-Star is your man," PopCap Producer Brian Lindley told Examiner in an interview.

"Yeah he moves a little bit slower in terms of his default movement speed, but he’s got the most health out of any of the zombies and can take a fair number of shots before he goes down. He’s got a sprint tackle ability, which when he gets in short range situations with plants, he can kind of lower his shoulder and do a shoulder charge move. If he hits anybody with that, he does a ton of damage and knocks them back and disorients them a bit. So yeah he is really dangerous in the short range, and his weapons are pretty effective from the medium range."

So does the Plant team have an equivalent class to offset the All-Star? Not exactly. PopCap choses to keep the differing classes of the original Plants Vs Zombies tower defense title instead of trying to give each side mirroring classes.

"An interesting thing about Garden Warfare is the design of the plants and the zombies are kind of asymmetrical," Lindley explained. “So we haven’t really designed an equivalent All-Star character on the plants side, but we do have character classes like the Chopper, who is a bit slower, has got the most health, and is a very melee-focused character on the plant team. He is the closest equivalent because the other plants are more agile and a bit less hefty. So it’s kind of interesting that there isn’t an exact specific equivalent character design on either side. We’ve designed them with different sets of abilities."

Plants Vs Zombies: Garden Warfare is due out Feb. 18 for the Xbox One and Xbox 360.

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