With the PS4 currently scheduled to be released in the holiday season of this year, Nvidia announced yesterday that PhysX and APEX will be supported by Sony's PS4.
“Game designers use PhysX and APEX technologies for collision detection and simulation of rigid bodies, clothing, fluids, particle systems and more across a wide range of platforms, including desktop PCs, game consoles, and mobile and handheld devices.”
Nvidia PhysX provides a very powerful physics solution for real-time environments used within the video game medium. With the help of APEX, “artists create intricate physics-enabled environments. They can expand the quantity and visual quality of destructible objects; make smoke and other particle-based fluids integral to game play; and create life-like clothing that interacts with the character's body to achieve more realism in their games.”
"Great physics technology is essential for delivering a better gaming experience and multiplatform support is critical for developers," said Mike Skolones, product manager for PhysX at NVIDIA. "With PhysX and APEX support for PlayStation®4, customers can look forward to better games."
















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