With Ubisoft's new IP “Watch Dogs” now officially confirmed for the PS4, new details about the performance of this title on Sony's next generation console are being discussed. As reported by DigitalSpy on Feb. 23, senior producer Dominic Guay said that the PS4 platform has allowed them to push various attributes of this title further.
In comparison to the PS3, he describes the PS4 has a magnifying lens. "Every core pillar of the game is able to be pushed further. We're able to push the immersion. The fidelity of the graphics is one part of the immersion, but it's more than graphics.
"I'll give you small examples; it's like the fidelity of the wind, how it will have everything reacting as it blows through the city, the AI reaction when something happens, every AI has to make a decision on how they'll react to it. We can spend more time in the brain of each AI with a more powerful machine, saying, 'OK, how will I react to what just happened there? Where will I run to? Will I call the cops?', or stuff like that.
"Fundamentally the core, innovative part of Watch Dogs is the same on every platform. But on PS4 we're able to push every lever a lot further."
It has also been revealed that “Watch Dogs” will take advantage of the new touch pad that is found on the PS4 controller. It is stated that this touchpad will control the players phone in-game, allowing a “direct translation.”
For those interested, you can view a few screenshots taken from “Watch Dogs” in the slideshow featured above this article.