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PS4 specifications detail components of supposed consumer hardware (Photos)

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January 28, 2013

Following up the report that was delivered about the specifications for Microsoft's Xbox 720, today VgLeaks provided a detailed look at the specifications that has been sourced to Sony's next-generation system, which is currently being referred to as the PS4. Fans can take a look at a few concept photos of the PS4 in the slideshow above this article.

The PS4 will apparently run on a Liverpool SOC, which is a custom implementation of AMD Fusion APU Architecture (Accelerated Processing Unit). With the help of this technology, the PS4 will have the ability to provide a good overall performance with minimum power consumption. The system will also be supplied with an integrated CPU and GPU, which will be more powerful that AMD's current APUs.

As for the CPU that will be supplied with the PS4, this system will have eight Jaguar cores at 1.6 Ghz, which will be arranged as two clusters. Each of these two clusters will contain four cores and a shared 2MB L2 cache. Going into further detail, VgLeaks has provided the following specifications:

CPU:

  • Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two “clusters”
  • Each cluster contains 4 cores and a shared 2MB L2 cache
  • 256-bit SIMD operations, 128-bit SIMD ALU
  • SSE up to SSE4, as well as Advanced Vector Extensions (AVX)
  • One hardware thread per core
  • Decodes, executes and retires at up to two intructions/cycle
  • Out of order execution
  • Per-core dedicated L1-I and L1-D cache (32Kb each)
  • Two pipes per core yield 12,8 GFlops performance
  • 102.4 GFlops for system

GPU:

  • GPU is based on AMD’s “R10XX” (Southern Islands) architecture
  • DirectX 11.1+ feature set
  • Liverpool is an enhanced version of the architecture
  • 18 Compute Units (CUs)
  • Hardware balanced at 14 CUs
  • Shared 512 KB of read/write L2 cache
  • 800 Mhz
  • 1.843 Tflops, 922 GigaOps/s
  • Dual shader engines
  • 18 texture units
  • 8 Render backends

Memory:

  • 4 GB unified system memory, 176 GB/s
  • 3.5 available to games (estimate)

Storage:

- High speed Blu-ray drive

  • single layer (25 GB) or dual layer (50 GB) discs
  • Partial constant angular velocity (PCAV)
  • Outer half of disc 6x (27 MB/s)
  • Inner half varies, 3.3x to 6x

- Internal mass storage

  • One SKU at launch: 500 GB HDD
  • There may also be a Flash drive SKU in the future

Networking:

  • 1 Gb/s Ethernet, 802.11b/g/n WIFI, and Bluetooth

Peripherals:

  • Evolved Dualshock controller
  • Dual Camera
  • Move controller

Extra:

  • Audio Processor (ACP)
  • Video encode and decode (VCE/UVD) units
  • Display ScanOut Engine (DCE)
  • Zlib Decompression Hardware

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