PS4 developers talk how the DualShock 4 was tweaked

Sony is giving some ergonomic tweaks to the classic DualShock controller design for the PS4 along with adding in new features like the Share button and PS Move tech. Some of the first-party developers for the next-gen console sounded off in an interview released Wednesday on what changes they suggested that made their way into the final design of the DualShock 4.

"Killzone: Shadow Fall" developer Steven Ter Heide said that Guerrila Games suggested an outward curve for the DualShock 4 triggers in an interview with The Guardian.

"We also pushed for the headphone jack because we wanted to lower the threshold to multiplayer gaming," Heide said. "Everybody should be able to go online and chat. It ended up on there and it's awesome. These sounds like really simple features but it makes all the difference; and just those little tweaks to the indentations on the sticks – they're slightly raised so there's more positioning. It feels really nice."

Director Herman Hulst agreed by telling CVG, "I think it's a big step forward from what we have [on PS3]. It feels incredibly accurate, in your hands it feels solid, it feels really high quality with the materials that have been used, it feels like you're in control and particularly with that feeling of being a Shadow Marshal, this big hero guy with extra capabilities, it's very suitable. And like we said earlier, we've been feeding back on what it should be for so long that I think we have what we wanted to have. It's very suitable for Killzone."

Meanwhile, "DriveClub" developer Evolution pushed for better tilt controls with the DualShock 4 so that the controller could add like a steering wheel in racing games.

"One of the most positive parts of the development was the work on the controller," Evolution's Matt Southerns explained. "We all had a secret meeting after E3 last summer and shared our own prototypes, we called it our science fair! There was lots of very open feedback and constructive criticism from a wide variety of studios. That was important because it meant we could build a controller that was a design classic but also embraced a new age."

Details on how Sony will implement the touch pad and the PS Move tech in games is still lack for the DualShock 4. However, it sounds like the ergonomic issues with the DualShock 3 have largely been addressed.

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Via: The Guardian, CVG

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, Console Gaming Examiner

Scott is a life-long gamer living in the north Atlanta 'burbs with his wife and two children and loves to write about a variety of games on different platforms. You can reach him at jsgrill@gmail.com and follow him at the Video Games Examiners page on Facebook.

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