In a recent update for the “River City Ransom: Underground” Kickstarter, the old-school RPG brawlers will be ported to the PlayStation 4 and PlayStation Vita, if the $280,000 stretch goal is reached.
Originally announced for PC, “River City Ransom: Underground” is an official sequel to the 1990 NES classic with a Kickstarter goal set at $180,000. Conatus Creative, who acquired the “River City Ransom” license from the series’ original developers, explained the thought process behind the PlayStation stretch goals in the update.
Announcing a stretch goal is making a commitment to backers to fulfill a promise, and we took our time to make sure the goal we set was neither arbitrarily high, nor low enough to jeopardize our commitments.
After lengthy discussions with our licensors, industry colleagues, and each other, we are able to define our first stretch goal. If we can reach $280K during this campaign, we can begin to develop a port of River City Ransom: Underground for PS4™ and the PlayStation®Vita (via PlayStation® Mobile). We can’t commit to a release date at this time, though we will strive for the earliest release possible, and keep everyone informed on our progress.
While the PS4 and PS Vita were chosen because of Sony’s strong commitment to indie games, Conatus Creative didn't rule out “River City Ransom: Underground” hitting other consoles like the Wii U or Xbox One.
With 23 days left to go, the “River City Ransom: Underground” Kickstarter currently stands at over $63,000.