In a report from VG 24/7 today, Thief narrative director Stephen Gallagher said though the main characteristics of the game’s protagonist Garrett will be readily apparent in the title’s newest installment, the storyline will be somewhat of a departure from past games.
Gallagher said Garrett will still be the socially awkward master thief he is in Thief, but with a little bit of tweaking to the character.
“It’s a new Thief, it’s a new Garrett, it’s a new story, but I love that character,” Gallagher said. “It’s been an interesting exercise for us. The universe of Thief has always been interesting to Eidos, especially from the story side.”
It was a challenge for Gallagher and Eidos –– the game’s publisher –– to take from the previous games in the series but also not alienate newcomers to the game.
“There was a lot of richness that I wanted to dip into so that you could take a smell and say, ‘You know what? This feels familiar to me,’” Gallagher said. “But for the new audience we didn’t want to make them feel that they had to have played the old games, so that anyone can follow the story and experience it.”
“But if you are an old player and you played through the first few games, if you dig deep you’ll find things that make you feel at home. It’s like the smell of an old house you revisit after several years.”
Thief is due out for Xbox One, PlayStation 4, Xbox 360, PS3 and PC on Feb. 25 in North America and Feb. 28 in Europe.