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Potential ‘GTA 5’ PC, PS4 and Xbox One E3 2014 appearance discussed

'GTA 5' poster
'GTA 5' poster
Photo by Mario Tama/Getty Images

The PC, PS4 and Xbox One versions of “GTA 5” have a chance at appearing at the upcoming Electronic Entertainment Expo. According to a report from Tweak Town on April 9, more retailers are listing the ports for a June release, potentially hinting at a possible E3 2014 showing. Publishers from all over the world will be gathering in Los Angeles to announce and show off upcoming video games from June 10 to June 12.

Although Rockstar Games have not traditionally attended the event in the past several years, some of the company’s video games have been announced during major press conference from the console manufacturer. For example, “GTA 4” was unveiled during Microsoft’s media briefing at E3 2006. A PS3 bundle for “GTA 5” was also revealed at E3 2013.

Both Sony and Microsoft already have some big announcements lined up for E3 2014. According to Gamerant, the Xbox One console manufacturer has already filled up the lineup for a 90-minute press conference. As a result, some of the announcements have to be moved to another time.

“GTA 5” for the PC, PS4 and Xbox One should be able to fix some of the frame rate issues from the PS3 and Xbox 360 versions. The resolution, texture quality and other effects could also benefit from the more powerful platforms. The PC version is most likely going to support mods as well.

The studio behind the software product is still supporting the PS3 and Xbox 360 iterations with new patches and DLC updates for both of the single-player as well as the “GTA Online” multiplayer. The plot from the “GTA 5” campaign will be expanded sometime later this year. Furthermore, the long-awaited cooperative heists are being planned for this spring.

The PS4 and Xbox One were released in Nov. of 2013. “GTA 5” came out for the PS3 and Xbox 360 two months earlier. Rockstar Games previously confirmed that the video game sold more than 32.5 million units so far with a vast majority of players logging into the multiplayer component.