A cut feature has been revealed for the upcoming Nintendo 3DS video games, “Pokemon X” and “Pokemon Y.” In an interview with Nintendo Life on Sept. 20, Junichi Masuda disclosed that the development team had to remove a translation device for pocket monsters in the two role-playing games.
The game director stated that the machine can be used to find out what the creatures are saying. As a result, players will be able to read the translated text every time a pocket monster cries. You can check out some screenshots from the forthcoming “Pokemon X” and “Pokemon Y” in the slideshow near the top left corner of this article. The full description of the cut feature can be found below (courtesy of Nintendo Life):
But one thing that I wanted to put in that didn’t quite make it was a translating machine for Pokémon cries, to find out what they’re saying. So you have this machine, and when a Pokémon cries out something, text would appear telling you exactly what that Pokémon is saying.
The translation machine did not make the final cut due to the amount of development time needed to implement the feature. Junichi Masuda stated that it would have been a “big task” to add all the text, especially since the roster of playable pocket monsters have grown to over 600 for “Pokemon X” and “Pokemon Y.”
The two handheld role-playing video games are scheduled to launch on Oct. 12 in North America and other regions. The aforesaid Junichi Masuda and the rest of his staff from the Game Freak studio are responsible for the development of “Pokemon X” and “Pokemon Y.” You can pre-order the products from Amazon in the following links: “Pokemon X” and “Pokemon Y”