PlayStation 4's architecture much more developer-friendly, Xbox 720 won't be (Photos)

The PlayStation 4 has been talked about a lot over the past few months and it even has third party developers strongly praises it for its setup, while the Xbox 720 still sits in uncertainty shrouded by always-online and anti-used gaming rumors.

According to a report from GameSpot yesterday, BioShock designer and Irrational Games cofounder Ken Levine talked about how he is excited about what the PlayStation 4 is going to bring to developers, but that he can't say the same for the Xbox 720.

"I have to sit back and think about the next-generation. Obviously, more memory, more power is always a good thing.

"I love the fact that Sony's architecture is now much more aligned with the architecture of the PCs and[…]I can't say about the Xbox, but I presume they're continuing in that direction.

"That will make life a lot better for gamers because you won't have that sort of diversification of resources in the same way that you had to do to support the differences in the [current-generation platforms].

"I don't mean Move vs. Kinect, I mean specifically the architecture underneath. So that's a positive," Levine said.

Assuming the Xbox 720 and PlayStation 4's architectures are both simple for developers to make games on, it will only mean great things for gamers in the future.

With both systems on an even playing field in the way of simplicity for developers, it'll really become about who has the best games and features.

Will that be the Xbox 720 or PlayStation 4? Consumers will ultimately be the ones that provide the answer.

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, Video Games Examiner

Steve Ruygrok has been in the journalism world since 2008. In addition to attending major events for the video games industry, he specializes in features, reviews and interviews. Subscribe for the latest feature he has to share regarding the video games industry. You can follow him on Twitter ...

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