PlayStation 4 nearly confirmed to be using Gaikai, used gaming being phased out (Photos)

Cloud-gaming has long been thought to be a major part of the PlayStation 4, and now it seems as though that sentiment is a nearly confirmed piece for the PlayStation 4's features.

According to a report from VG24/7 yesterday, the Gaikai service, which was acquired by Sony last year, will apparently be used to stream current PlayStation 3 titles that are being released for the first time.

The PlayStation 4 will not only be using the cloud-gaming service, but it will still maintain its roots with allowing most games to be run via a physical copy.

All of this is supposed to be unveiled at the PlayStation event this coming week along with a more advance for the PlayStation Mov camera and a new touch-pad screen.

There are no guesses right now as to how much this service will be costing gamers, but it's another step away from the used gaming side of business.

We previously documented what Gaikai is looking to do heading into whatever function it serves next.

Gaikai will incorporate a streaming service to gaming platforms that is time sensitive, but still at the same time, maintains high quality graphics and gaming content.

"Games are uploaded to our datacenters located broadly around the world. They are then streamed using high-end servers to internet-connected devices, similar to the way videos are streamed to your computer, except interactively.

"Our technology is such that we can stream the world's most graphically rich video games and other content instantly to almost any device, anywhere," Gaikai said.

Sony's acquisition, which occurred during July of this year, was driven by the reputation that Gaikai has built up and the inevitable shift gaming will eventually make toward cloud gaming.

"Gaikai has developed the highest quality, fastest interactive cloud-streaming platform in the world—a platform capable of delivering games and other interactive content instantly to consumers via the Internet.

"By harnessing the power of the cloud, and the strength of our engineering talent, Gaikai will help Sony Computer Entertainment (SCE) grow their ecosystem, empower developers with new capabilities, dramatically improve the reach of various content and bring breathtaking new entertainment experiences to end-users around the world," Gaikai said.

When the topic of whether or not Gaikai will be a part of Sony's gaming platforms came up, the company said they do have some interesting things in the future that will work in cohesion with Sony.

"Unfortunately, we cannot share any details at this point in time. What we can say, however, is that we're really excited about what the future will hold for Sony, for us and for gaming fans everywhere," Gaikai said.

Gaikai's service will be soon appearing on Digital TV's and tablets, as closed testing of the product will be conducted before the year is over.

"Several closed tests have been run with Gaikai's open platform partners like Samsung in 2012. We will provide more information about Gaikai's pre-acquisition cloud gaming platform, partners and services at a later date," Gaikai said.

With the PlayStation 4 set to arrive this coming Feb. 20th, more information on how the system will utilize Gaikai may be revealed.

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, Video Games Examiner

Steve Ruygrok has been in the journalism world since 2008. In addition to attending major events for the video games industry, he specializes in features, reviews and interviews. Subscribe for the latest feature he has to share regarding the video games industry. You can follow him on Twitter ...

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