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Play four (4) games with printable facial expression cards

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Four games that can be played with these printable facial expression cards will be described below.

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As suggested in the grades K to 2 benchmarks and standards for Health education in the State of Tennessee, it is suggested that a teacher should “provide a game for students to match emotions to facial expressions.”

As suggested in the grades K to 2 benchmarks and standards for School Counseling in the State of Tennessee, it is suggested that students need to “recognize the vocabulary associated with feelings.”

Please note that these games would also be appropriate in states other than Tennessee; however, since the author is a Tennessee resident, that is the only state that she has researched.

These four games are a great follow-up to the K-2 lesson called “Rob, Tina, and the Mouse Mother tale.” Two of the games should be played as a whole class. Two of the games can be placed during learning center time or as an indoor recess activity.

These games will help build the students emotional vocabulary by understanding the emotions associated with various facial expressions.

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These Facial Expression games can be used to enhance lesson 3.

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Preparation

Note to Teacher: Print off these playing cards on sturdy stock paper for thirty (30) different emotions. There are four cards associated with each emotion: two cards featuring boy faces and two cards featuring girl faces. Cut them apart. You might even wish to laminate them.

For example, for the playing card called ‘Fearful’, there are two cards with boys looking fearful and two cards with girls looking fearful. Therefore, you might want to tape one or two sets of these cards on blue stock paper for the ‘boy’ cards and on pink stock paper for the ‘girl’ cards. Once again, you might even wish to laminate them for long-lasting, durable use.

Here are the links to the PDF downloads of these cards. There are six emotions included in each set.

  1. Match facial expression to emotion set 1
  2. Match facial expression to emotion set 2
  3. Match facial expression to emotion set 3
  4. Match facial expression to emotion set 4
  5. Match facial expression to emotion set 5

These cards include the following emotions:

HAPPY EMOTIONS:

  1. Happy
  2. Confident
  3. Flattered
  4. Hopeful
  5. Ecstatic
  6. Loving
  7. Amused

ANGRY EMOTIONS:

  1. Angry
  2. Humiliated
  3. Frustrated
  4. Enraged
  5. Disgusted
  6. Vengeful
  7. Rebellious

SAD EMOTIONS:

  1. Sad
  2. Lonely
  3. Ashamed
  4. Depressed
  5. Exhausted

SCARED EMOTIONS:

  1. Fearful
  2. Shy
  3. Overwhelmed
  4. Suspicious
  5. Shocked
  6. Anxious

CONFUSED EMOTIONS:

  1. Confused
  2. Troubled
  3. Distracted
  4. Surprised
  5. Unsure

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  • Game option #1: Guess the Facial Expression

(A game for the entire class to play)

Step 1: Place the cards upside down on a table.

Step 2: Have the kids take turns coming up and picking a card. They carefully turn it over so only you and the kid can see the card he or she picked.

Step 3: The kid should try to make that facial expression.

For example, he might make a face pretending like he or she felt ‘suspicious’.

Step 4: The students raise their hand when they think they recognize which facial expression is being acted out. The kid acting out the facial expression gets to play ‘teacher’ and choose who gets to make the guess. If that kid guesses correctly, he or she gets to take the next turn picking a card.

In the above example, the kid who raised his or her hand would guess, “Suspicious.”

Alternatively, if that kid feels too shy at the moment, he or she could choose an eager volunteer to take his or her place.

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  • Game option #2: Match the Facial Expression

(A game for the entire class to play)

If you have 24 kids in your class, pass out six sets of the emotion cards. For example, pass out all 24 cards included in set 1: Match facial expression to emotion set 1. These include 4 cards each showing the following emotions: Confused, Lonely, Troubled, Distracted, Angry, and Shy. You might want to put blue backing on the back of the cards featuring boy characters and pink backing on the back of the cards featuring girl characters. That way, you can make certain that the boys get boy cards and the girls get girl cards.

The kids should make the facial expression shown on their card. Then the kids wander around the room and try to find three other kids who are making the same facial expression. This is a game that should be played in silence.

The object of the game is to see if the kids were able to find the rest of their particular group. There should end up being six different groups of four kids standing around the room. For example:

  1. Four kids looking ‘confused’ stand together.
  2. Four kids looking ‘lonely’ stand together.
  3. Four kids looking ‘troubled’ stand together.
  4. Four kids looking ‘distracted’ stand together.
  5. Four kids looking ‘angry’ stand together.
  6. Four kids looking ‘shy’ stand together.

Then take up the set 1 cards and play the game again using the set 2 cards.

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  • Game option #3: Facial Expression Go Fish

(A game for 2 to 4 players)

Object of the game: Collect more sets of four (4) matching facial expression cards than your opposing players.

Step 1: Shuffle all 120 cards. Then deal 7 cards to each player. The rest of the cards should be placed face-side down in a neat pile in the middle of the playing area. Each play should then group their matching cards side-by-side in their hands.

Step 2: Decide who will go first. Let’s say that player has the following cards in his or her hands: 2 Happy cards, 1 Shy card, 1 Fearful card, 2 Confused cards, and 1 Amused card.

That person will look down at his or her cards and ask one of the opposing players if he or she has one of those cards. For example, he or she might say, “Do you have any Confused cards?”

The opposing player will look down at the cards he or she is holding in his or her hands. If he or she has one to three Confused cards, he or she must hand them over. And the requesting person gets to go again. If he or she does not have any Confused cards, then he or she will say, “Go fish.” Then the requesting person must draw an additional card from the top of the deck, the pile of upside down cards in the center of the playing area. If he or she actually fishes out a Confused card, he must reveal that card and he or she then gets to go again. If he did not get a Confused card, then it is now the next player’s turn to make a request.

Step 3: Every time any of the players get all four cards of a particular emotion, they get to put that set of cards down in an upside down stack next to them. At the end of the game, the player with the most sets of 4 matching facial expressions wins the game.

Step 4: The game continues until all the cards have been used and matched.

Please note: Every time a set for four cards gets matched, you might want to encourage the kids to take a few seconds to each make the facial expression found on the set of cards. As they make the facial expression, they should also name the emotion aloud that matches that particular facial expression. This will give the kids additional practice in this skill.

Please also note: This game can actually be played on-line with regular playing cards. Here is the Go Fish link for that game.

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Game option #4: Memory Facial Expression Matching Game.

(A game for 2 to 4 players)

For the teacher: Sift through the 120 facial expression cards and divide the cards into four sets of 30 cards each. Make certain you have two matching cards for each facial expression in the set. For example, you might want to have the two girl cards making the ‘fearful’ facial expression, and the two boy cards making the ‘shy’ facial expression. You might want to do this in advance, place the appropriate cards in a baggie. Then label the bag as “Memory Picture Matching Game Set 1.” You will end up having four sets that up to sixteen students can play.

Object of the game: The student with the greatest number of matching cards wins the game.

Step 1: Shuffle the cards. Then lay them face down in five rows of six cards each.

Step 2: Decide who will go first. That person gets to turn over two cards. If the cards do not match, he or she must turn the cards back over. All the players should attempt to recall the location of those two cards in case they come up with one that might match. If the cards do match, he or she gets to take the cards and place this pair of two cards in a spot near him or her. He or she also gets to go again into he no longer can find a pair of matching cards.

Step 3: Then it is the next player’s turn to play. He or she will also turn over a pair of cards. If they don’t match, they turn the cards back over. If they do match, he gets to place that pair of matching cards near him or her and go again.

Step 4: Once all the cards have been matched, the players should count their cards. The player with the most cards wins the game.

Please note: Every time a set for four cards gets matched, you might want to encourage the kids to take a few seconds to each make the facial expression found on the set of cards. As they make the facial expression, they should also name the emotion aloud that matches that particular facial expression. This will give the kids additional practice in this skill.

Please also note: This game can actually be played on-line to help exercise your students’ memory. Here is the Memory Picture Matching Game link for that game.

  • Memory Picture Matching Game on-line (you have the choice of which picture themes you wish to use like Prongo’s friends, bugs, dinosaurs, flowers, frogs, zoo animals, outerspace, baby dragons, etc.)

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Benchmarks and Standards from the Department of Education for the State of Tennessee

Please note: This anti-bullying lesson ties in with the following grades K-2 guidance counseling and health benchmarks and standards for the state of Tennessee. It could also apply to the guidance counseling and health benchmarks and standards for other states as well; however, since the author is a Tennessee resident, she has only researched Tennessee guidelines.

Please also note: Only key words and phrases will be listed for the standards. For the full text, please see the full-text resource section below for the downloadable PDF guidelines.

SCHOOL COUNSELING & CAREER GUIDANCE: GRADES K-2 (adopted in 2005)

School Counseling Standard 7: “Self Knowledge and Interpersonal Skills”

  • Feelings:

* 7.2

* Standard 7: Level 1

* Standard 7: Level 2

School Counseling Standard 9 “Acquire Personal Safety Skills”

  • Emotion:

* Standard 9: Level 3

TENNESSEE HEALTH EDUCATION STANDARDS PRE-K – 2

Section called: Emotional, Social, and Mental Health”.

Standard 8: The student will understand the importance of positive self-concept and interpersonal relationships for healthy living.”

  • Feelings & Expression:

* 8.1

* Standard 8: Level 1 (three listings)

* Standard 8: Level 2

* 2 Teacher Assessment Indicators example

Full-Text Resources:

School Counseling & Career Guidance: Grades K-2 for the state of Tennessee (Adopted in 2005)

Tennessee Health Education Standards pre-K-2

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Lesson 1: Introducing program, song, and class rules

Lesson 2: Rob and Tina lost their joy

Lesson 3: Rob, Tina, and the Mouse Mother tale

Lesson 4: More about tiny Tina and big Rob

Lesson 5: Monkey Mick and Monkey Minn

  • Part A. Zeb and Deb anti-bullying K-2 lesson 5: Monkey Mick and Monkey Minn
  • Part B. Tattling versus telling skits set 1: Name-calling plus using I Messages (coming soon)

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See Debbie Dunn’s articles on | School Conflict Resolution | K-8 Classroom Activities | Women’s Health | Storytelling Website

Subscribe to: | School Conflict Resolution | K-8 Classroom Activities | Women’s Health |

Follow on: | Twitter |

For comments or questions, e-mail: moredunntales@yahoo.com

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