This time next year, Halo fans will me mere months if not weeks from Halo 5’s release in 2014. Fans will be dodging the inevitable flood of campaign mode spoilers while counting down the days. However, at this time, we know next to nothing about the next Halo from 343 Industries. The official title Halo 5, has yet to be announced.
Let us review the solid facts about Halo Xbox One that we do know. First, Halo 5 will be exclusive to Microsoft’s Xbox One console. The Xbox one launches on November 22, 2013. Halo 5’s release window of 2014 will likely be narrowed down to fall or holiday 2014.
After the reveal trailer at this year’s E3 back in June, 343 Industries’ studio head Bonnie Ross told fans that Halo Xbox One’s Halo engine will be enhanced by cloud computing, will run at 60 frames per second (FPS), and have dedicated servers for multi-player.
Cloud computing can be basically summed up as “virtual servers” according to Eric Knorr and Galen Gruman of infoword.com. It is a way to “increase capacity or add capabilities on the fly without investing in new infrastructure.” According to Knorr and Gruman. So, the sky is the limit as far as what cloud computing can do for Halo Xbox One. Microsoft will have plenty of servers to work off from as they have upped the number of servers from 15,000 to 30,000 to support Xbox One.
Halo 5 running at 60 frames per second means more fluid and precise motions. No more guessing if they hit you or not. According to the wiki on giantbomb.com, “60FPS compared to 30FPS is quite fluid to the eye and gives a much more realistic sense of motion for what's happening on the screen.” So, Halo 5 should look and feel great running at 60FPS.
Dedicated servers are very useful for developers. In a 2012 Game Developers Conference presentation Michael Weilbacher, Development Manager at Microsoft, explained that “The foremost advantage of dedicated servers is their suitability for hosting in professional data centers, with all of the reliability and performance benefits that entails. Remote hosting also eliminates the low-latency advantage that would otherwise be held by any player who hosts and connects to a server from the same machine or local network.” With Halo 5 using dedicated servers, players will benefit from a faster, smoother online experience.