Albert Penello has posted another statement regarding the latest rounds of news regarding the native resolution support for the Xbox One versions of the two upcoming multiplatform video game, “Battlefield 4” and “Call of Duty: Ghosts.” According to a report by Gaming Bolt on Oct. 27, the senior director of product management and planning from Microsoft once again decided to stray away from the controversy.
He stated that he does not operate in the area of third-party relations. As a result, he has nothing new to add and what he previously discussed. You can check out some of the screenshots from both first-person shooting titles in the slideshow near the top of this article and the latest statement from Albert Penello below (courtesy of Gaming Bolt):
As for the resolution stuff I hadn’t realized there was a new set of rumors popping up today. On that topic, and as I’ve said in my previous posts, I don’t comment on 3rd party games stuff. Not my area. So nothing new from me, I’m not going to get into the fray on the resolution stuff.
Recent reports revealed that the two aforesaid video games will only be running at 720p natively on the Xbox One. On the other hand, “Battlefield 4”wll be rendered at 900p and “Call of Duty: Ghosts” have been confirmed to be 1080p on the PS4. Albert Penello previously disclosed that he does not know the official native resolutions for third-party games, suggesting that it is up to the publishers to provide the details.
The Xbox One versions of “Battlefield 4” and “Call of Duty: Ghosts” should be released on Nov. 22, the same day as the launch of the next-generation console. You can pre-order the products from Amazon in the following links: “Battlefield 4,” “Call of Duty: Ghosts,” PS4 and Xbox One