We are with Qeric Koten, inventor of "The QuadraClicks Mouse". This is the anticipated second part of our exclusive interview with this smart and funny 28 year old gamer, inventor.
If you missed the first interview, please click here to read that.
Question: So Eric, what other cool stuff have you invented? If you don't mind sharing?
Qeric: I came up with the design for a 10 inches touchscreen gaming system in 2005, a former friend took the idea and went to China, used it for the purpose of POS for restaurant menus, which was one of the intended usages I had in mind for the device.
Question: Did you tell him it was meant to be a gaming hand-held device that we now call a touch-pad?
Qeric: I really wanted to, but because of the fall-out of our friendship I had to keep my opinions to myself.
Question: Well, that's too bad to hear. I do wish you better friendships in the future! Is there anything else you would like to say to your fellow gamers and inventors?
Qeric: I'm a gamer, I understand why gamers are.
Question: Elaborate please? What do you mean by "why gamers are"?
Qeric: Our minds operate differently when we are playing games. It's like gearing up our brain powers and changing from the average Joe, sorry Joe I meant the other Joe, into an invincible deity that other noobs call "god". To become so good at our favorite games, we would spend weeks mastering one specific move; to defeat that one evil boss, we forget there's such a thing called sleep.
Question: Are you saying gamers are why they are because they enjoy escaping reality?
Qeric: Actually, not so much, most gamers are this way because we enjoy a faster, and more intensified life experience. Something that can put us into the mentality of total engagement without distraction, and honing a sense of fulfillment in the form of entertainment. Weird, eh?
Question: Yes, a little bit. And you have something you'd like to share with other inventors?
Qeric: Yeah, as an inventor, you want to change the world for the better. Increase others' happiness, decrease complexity, shorten the unpleasant moments, and lengthen or intensify pleasure. Yet you have another responsibility, to care for yourself, and those that care about you. Set a specific time period to do your projects, work your butt off and sprint until you are completely out of breath. Ask for help only if you absolutely need it.
Question: Okay, very good! Thank you Eric with a Q! Anything else you’d like to add before we close this interview?
Qeric: Yes! The QuadraClicks Mouse needs your help to get off the ground. Please search for "QuadraClicks" on indiegogo! Can you include a link to my campaign please Spring? I’ll forward you the URL to your email later, please? Please? It would help me so much!
Question: I’m sorry, but I don't think we are allowed to. XD
Qeric: Oh, okay....
If you'd like to find out more about "The QuadraClicks Mouse" , here's a link that lets you do that on Indiegogo: https://www.indiegogo.com/projects/the-quadraclicks-mouse