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Original 'BioShock' coming to Apple's App Store this summer

2K Games has confirmed in a press release this morning the popular post-collapse of civilization first-person shooter (FPS), "BioShock," is being directly ported for iOS and will be available sometime this summer, possibly this month. There is an official list of supported devices (iPhone 5, 5C & 5S, iPad 4, Air, and second generation Mini), but the developer has indicated it is not finalized and additional devices may be added. 2K China is leading the project and has not revealed the cost of the game, however, it is noted that it will be a premium app in the App Store. As such, speculation has placed the price point anywhere between $10 and $20.

Fans raved over the original "BioShock's" immersive submersed environment.
Irrational Games, 2K Games

"BioShock" was first released in 2007 for Windows, Xbox 360, and PlayStation 3. A direct port means that fans and new-comers to the franchise will play through the entire game as it was intended including all areas, dialogue, hidden secrets, etcetera on their mobile device. However, running on less powerful machines and meeting Apple's maximum download size of 2GB means decreased visual graphics–textures and animations have been somewhat sacrificed for the greater good. The mobile version of the game will have on-screen touch controls similar to other mobile FPS titles with left thumb navigation, but will also be compatible with Made for iPhone (MFi) and other Bluetooth controllers such as the MOGA from PowerA. As with most console-to-mobile ports, a controller typically feels more comfortable and intuitive. The exception lies with the hacking mini games, which feel even more natural with touch controls.

As of now, there is no word on whether or not Android users will see the game for sale in the Google Play Store. If it provides any level of hope, 2K Games did bring "XCOM: Enemy Unknown" to Android OS this past April.

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