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Oculus Rift CTO: Potential to be had still with Xbox 360 and PS3

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Despite millions of gamers now hooked up to the next-gen consoles Xbox One and PlayStation 4, Oculus Rift technological chief John Carmack said he believes the Xbox 360 and PS3 haven’t been fully tapped out, according to a report today from VG 24/7.

Carmack, the founder of Id Software, said in an interview with Wired that waivers back and forth between developing for the Xbox One and PS3 or fully exploiting and exploring the resources of the Xbox 360 and PS3.

“There’s so much you can still do on the previous console generation. The 360 and PS3 are far from tapped out in terms of what a developer could do with them, but the whole world’s gonna move over towards next-gen and high-end PCs and all these other things,” Carmack said.

Carmack said he “frets a little bit” about taking two machines –– the Xbox 360 and PS3 –– in which developers have just started to fully comprehend and moving along to the next-gen.

“You have to put it away to kind of surf forward on the tidal wave of technology that’s always moving,” Carmack said.

Though Carmack did admit that some of his concern with moving on so quickly from the current generation of consoles to new technology probably has to do with nostalgia.

Thus far, both the PS4 and Xbox One have seen massive adaptation less than a month into the launch window, with Sony and Microsoft reporting more than 2 million units sold each.

You can read more of that Examiner report by clicking here.

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