Obsidian Entertainment is the developer for Fallout: New Vegas, and the recently released (and dare we say “critically acclaimed”) South Park: The Stick of Truth.
Pillars of Eternity draws upon classic PC RPGs for inspiration, including Baldur’s Gate (1998) Icewind Dale (2000), and Planescape: Torment (1999)-- all much beloved PC games by fans of the genre.
Pillars of Eternity was funded via Kickstarter in late 2012, raising $4.5 million through both backer pledges on Kickstarter and Obsidian’s own website.
“This game would not have happened if not for the passion and generosity of our backers, and their faith in us to create the game they wanted. How we are developing Pillars of Eternity has not, and will not be, changed; we will deliver the game we promised to our backers, and we will deliver it this year. Having Paradox as a partner, with their expertise in independent games like Pillars of Eternity, lets us put all of our focus on making an incredible game.”
-- Feargus Urquhart, CEO of Obsidian Entertainment
Paradox will handle marketing and distribution for the title, leaving Obsidian free to focus on development.
“When we signed this partnership we called it two independent players in the games industry supporting each other to stay independent by doing what we do best. The fans backing this game—many of us included—are looking forward to a classic RPG as envisioned by the designers at Obsidian, and that’s exactly what they’re going to get.”
-- Fredrik Wester, CEO of Paradox Interactive
You can read more in an FAQ published by Obsidian and Paradox here.