Games on mobile devices are quickly evolving beyond "Angry Birds" and "Doodle Jump." Some have the same high quality as those on Nintendo's portable 3DS or Sony's PS Vita. They lack one thing that these things have, however. How many times have you been playing a game on your Android powered device and thought it would be easier to play with a physical control pad instead of the touch screen controls? That question may soon be answered at the 2013 Consumer Electronics Show which kicks off tomorrow. Some companies are hoping to create a little preliminary buzz by showcasing their newest products early.
One of those companies is NVIDIA, the American technology company that manufactures the graphics processing chips (GPUs) in many of your electronic devices: computers, gaming consoles, and even mobile smartphones. They recently revealed a new way to play your favorite mobile games and it's known as Project SHIELD. The product itself looks like a sharp-edged Xbox 360 controller with a small (5-inch) flip-up screen attached. The entire unit is smaller than a Wii U controller, but boasts an impressive amount of power. It has a custom built 72-core NVIDIA GeForce GPU and a Quad-core A15 CPU at its core working in conjunction with NVIDIA's Tegra 4 processor capable of projecting your games in 720p HD for anywhere between five and ten hours.
NVIDIA CEO Jen-Hsun Huang claims Project SHIELD is "pure Android," Jelly Bean to be exact. Just like the operating system it's built on, SHIELD is open-platform and all of the input jacks are standard, including a slot for a microSD memory card. It has the ability to connect over Wi-Fi to play your Android games, TegraZone games, and even stream PC games from your computer (if your PC is compatible with, at minimum, Nvidia's GeForce GTX 650 GPU).
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