The industry’s leading graphics card manufacturer teams up with Splinter Cell publisher.
Ubisoft has formed a new gaming partnership with NVIDIA, the publisher announced today via their official site. PC players will be the primary beneficiaries of this alliance, as the union will focus on PC graphic optimization with Ubisoft IPs including current and upcoming titles, Splinter Cell: Blacklist, Assassin’s Creed IV Black Flag and Watch Dogs.
“Combining NVIDIA’s visual computing expertise and the creativity of our development teams will give customers a stunning experience when choosing an Ubisoft game for the PC,” said Senior Vice President of Sales and Marketing at Ubisoft, Tony Kev.
“We’ve worked closely with Ubisoft’s incredibly talented creative teams throughout the development process to incorporate our technologies and deliver the most immersive and visually spectacular game worlds imaginable,” added Senior Vice President of Content and Technology at NVIDIA, Tony Tamasi.
Ubisoft studios are presently working in conjunction with NVIDIA’s Developer Technology Team who’s integrating graphics tech to Ubisoft titles, with the goal of adding more realism and immersion to the game worlds. Focal points include, TXAA antialiasing, the same tech used in Hollywood animated films to yield soft shadows, horizon-based ambient occlusion (HBAO+) and advanced DX11 tessellation.
Ubisoft’s roots stem from the PC platform, while NVIDIA has primarily focused on PC graphics architecture since day 1, however, the manufacturer has lended their graphics card prowess to Sony and Microsoft consoles in recent generations. Bottomline, only good things can happen to Ubisoft games from this coupling.
The PC version of Splinter Cell: Blacklist released earlier this week, with Assassin's Creed IV Black Flag launching sometime in Q4 of 2013 and Watchdogs dropping on November 19th of this year.