Need for Speed: Rivals won’t be coming to the Wii U because the series previous effort Need for Speed: Most Wanted underachieved in terms of sales on the Nintendo console, according to a report today from VG 24/7.
In an interview with The Sixth Axis, Craig Sullivan, games director for Need for Speed developer Ghost Games, said he would have loved to make Need for Speed: Rivals work on the Wii U, along with the PlayStation Vita, especially after the developer put a lot effort into Most Wanted for the console.
However, Ghost Games, Sullivan said, needed to focus on developing Need for Speed: Rivals for the next-gen consoles Xbox One and PS4.
“(Rivals) is going onto new hardware, and you have to work out where you focus your efforts,” Sullivan said. “The 200 people working on this game are only capable of making so much, and doing so many different versions of the game, so we had to go with where we think the biggest audience will be for the game, and that’s where we are.”
The Frostbite 3 engine used for Need for Speed: Rivals hasn’t been ported to the Wii U or PS Vita, according to TSA, contrasted with the Need for Speed: Most Wanted engine Chameleon, which was ported to both consoles.
Need for Speed: Rivals will hit shelves for the Xbox 360, PS3 and Windows PC on Nov. 19, for the PS4 in North America on Nov. 22 and Europe on Nov. 29, and the Xbox One on Nov. 22.