There's been a lot of talk regarding the future of the Legend of Zelda series. Nintendo has made it known that they hope to rethink some of the series' long-running conventions, namely how linear the games have been since the dawn of the 3D era. Today's Nintendo Direct made it clear that A Link Between Worlds, the upcoming 3DS entry, will mark the beginning of this change.
Satoru Iwata revealed that Link will no longer find key items strictly within dungeons. Now, many of the items he needs to complete his quest can be found in a shop run by Ravio. These items can be rented, and eventually purchased, for use within the game's dungeons. This allows for players to tackle various dungeons in whichever order they see fit, and several puzzles will apparently have different solutions depending on which item the player comes equipped with. It is still unclear as to how the “rent-to-own” system will work, such as whether rented items will be available for only a limited amount of time. Also, Iwata addressed the fact that Ravio looks suspiciously similar to Nabbit from New Super Mario Bros. U, stating that it was just a coincidence.
The Legend of Zelda: A Link Between Worlds will be available for the 3DS on November 22nd.