Nintendo may have just released Wind Waker HD for Wii U, but the company is actively working on an original Zelda title the home console. On Oct. 5, Nintendo’s Eiji Aonuma, producer for the Zelda series, spoke on the topic of Zelda Wii U and how the title will differ from previous entries to the famed series, according to a report by Latinos Post.
It is no secret that Nintendo is working on Zelda Wii U and that it will be a major release when it sees completion. At E3 2013, Nintendo shared that the game was almost shown at the convention, but the company opted to not show the game at that time – a reveal could still happen in 2013, however.
Though not many details are known about Zelda Wii U, series producer, Eiji Aonuma, spoke about the title recently and provided new insight on the title’s development and the direction in which he plans to take the title and future installments.
While speaking on the topic of Zelda Wii U, Aonuma shared how the Wii U’s GamePad will be used and that development of the title is going well.
“It’s going well!” Aonuma shared while discussing the title’s development. “We’re incorporating HD features we tried in the Wind Waker, and vice-versa, by applying HD features from it to the Wind Waker. Since it’s a remake, we’ve been limited regarding what we can do with the Wii U Gamepad; however, for the new title we’ll have various ways of using [the GamePad].”
Some of the ideas found in Wind Waker HD did have an influence on the development of Zelda Wii U, at least in some form. Those who are playing Wind Waker have likely enjoyed the instant access to the game map on GamePad screen. This feature will probably find its way in Zelda Wii U as well.
“For example, traveling while having the map displayed on the Wii U GamePad made it really comfortable, and I believe this can also be done for other areas besides the ocean. Parts that I felt were fun while playing will assuredly have an influence on the next title, without a doubt,” shared Aonuma.
Greater changes are planned for Zelda Wii U, however. Discussing what kind of changes the series could undergo, Aonuma shared that new ideas of ways the series could change and grow.
"So, by no means, am I tired of it. Rather, the more we change it, the more I get fired up. Having someone think 'Huh? Is this Zelda?!' at first, then 'Oh, it is Zelda,' is what we're going for. Something that wouldn't make it matter whether Link or Princess Zelda appear in it or not. Something where it wouldn't even matter if Zelda is actually a princess, or not,” he stated.
There is still much to learn about Zelda Wii U but it seems that Aonuma and the development team are looking to evolve the franchise. Expect to hear more on the title in the future and let’s hope a reveal occurs in the coming months.