According to a repor from VG24/7 yesterday, there will be a brand-new difficulty setting that gamers can now set their "Skyrim" experience to.
The new difficulty will be called "Legendary," and skills of 100 can be made at the "Legendary" setting.
This will indeed reset the skill to 15, return all of its perks and let the skill affect leveling once again. It really eliminates the overall level cap that was in the game.
Some of the general bug fixes that will accompany the new update will consist of things like: general memory and stability improvements, fixed issue with quest scripts that were not shutting down properly, companions will equip better weapons and armor if given to them and fixed rare issue where player is unable to learn the Clear Skies shout during “The Throat of the World.”
In addition to those, there will be a fixed rare instance where Alduin would become invincible during “Alduin’s Bane,” fixed a rare issue where player could become stuck in Night Mother’s coffin during “Death Incarnate,” fixed rare issue where protected companions could be killed from poison damage, fixed rare issue with certain ash piles left from resurrected NPCs not clearing properly and fixed rare issue with NPCs and creatures respawning improperly after player fast travels.
There are plenty more but those are just a few bug fixes. The update has hit Steam already and it will hit consoles at the end of March.