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New ‘Super Smash Bros 4’ Wii U and 3DS differences revealed by Masahiro Sakurai

Smash Run in ‘Super Smash Bros 4’  for 3DS
Smash Run in ‘Super Smash Bros 4’ for 3DS
Photo courtesy of Nintendo, used with permission

Masahiro Sakurai has revealed more differences in regards to “Super Smash Bros 4” for Wii U and 3DS. According to a report from Mii Gamer on April 11, the game director explained how the Smash Run mode will work. The feature is exclusive to the handheld version of the latest installment from the “Super Smash Bros” series.

Masahiro Sakurai stated that players will be able to equip certain items before starting the Smash Run mode. Doing so gives the character an initial head start that would result into something bigger later on. The power-ups should be similar to those found in “Kid Icarus: Uprising,” the previous project from the game director.

The “Super Smash Bros 4” for 3DS mode will have players run through an expansive dungeon before the normal battle takes place. During the exploration, the participants must defeat enemies and open treasures in order to find various power-up items that will boost their abilities during the actual fight. You can find an image of the Smash Run from the official Nintendo Facebook page with the photo embedded in this article. The latest comments from Masahiro Sakurai can also be viewed below:

Your character starts a Smash Run as a relatively ordinary fighter. But before the game, you can outfit yourself with certain items that can help power you up early, which will give you a big advantage later on!! These items are much like the Powers you’d find in Kid Icarus: Uprising.

The new mode can only be played with the 3DS version of “Super Smash Bros 4.” The handheld iteration also features a different set of stages when compared to the Wii U iteration. Even with the differences, Nintendo is planning to transfer some of the character data between the two platforms.

“Super Smash Bros 4” for Wii U and 3DS are both coming this year. However, the 3DS game will be coming out first with a launch planned for this summer season. The Wii U version needed more development time as it won’t be released until later this winter. The software product is being developed by Bandai Namco Games and Sora for the two Nintendo platforms.

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