Since its announcement this past E3, the New Super Mario Bros Wii has been gathering a lot of attention around most things that new and upcoming games usually are plastered down with. Gameplay, balancing issues, retro memories (where applicable), multiplayer, online support, etc. are just some of the things that gamers and long time fans of the particular game might bring to light. But, when the focus of the game is Mario, thoughts of difficulty are usually not a high priority.
Until now. Or so every one thinks.
Announced, earlier, Nintendo officials have stated that this new installment of Mario will be "the hardest in the series." Whether or not that remains true, speculation has already arisen. After all, past versions of Mario have, as a whole, not been much of a challenge. What might be the defining difficulty level in this game might not be the single player itself, but the multiplayer feature it's offering for gamers. Who can say how hard a game will become when there are 4 players squished onto one platform desperately fighting for coins? Or if someone is playing against 3 other maniacal players?
Once the release date hits in 10 days, the world will see to these claims. One can only hope for benevolent friends, but with the rise of multiplayer games becoming more and more violent and competitive driven, that has yet to be seen.
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