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New eSports Global Network aiming to be the ESPN of video games

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Electronic sports (eSports) gets a fresh network with a former ESPN producer. Major League Gaming (MLG) has a new competitor.

Professional video gaming has two brand new eSports networks to look to for worldwide coverage: ESGN (eSports Global Network) and its web based affiliate, ESGNTV. Launching today, courtesy of Clauf GmbH - a Berlin based media company devoted to eSports, ESGN aims to unify pro video game broadcasting much like ESPN does for conventional sports.

“This is the first step in a truly massive global initiative that will bring eSports to fans like never before,” said CEO Clauf GmbH, Jong Hwan Lee. “With ESGN and ESGNTV we aim to be one of the leading content providers in the eSport landscape, providing a fresh approach to the profession and airing incredible content found nowhere else.”

ESGN will run 24-hours a day with nonstop online eSports coverage. The network is produced by former ESPN producer, Morgan Stone, who is considered to be one of the pioneers of action sports’ mainstream growth.

Currently, MLG is the leading broadcast network for electronic sports coverage, and according to its president, is on pace to surpass NHL in viewership. However, ESGN may draw some appealing allure of its own with its ESGN point arrangement.

Using a cooperative ranking system algorithm, ESGN Points combines leagues and tourneys for a smooth assessment of teams and players. ESGN then evaluates stats from gaming events into an underlying contest and cholk-full scoreboard; allowing viewers to easily track their favorite eSports games, teams and players.

ESGN has also garnered strong partners such as Turtle Entertainment (ESL), the world’s number one gaming promoter, Gretech (GomTV) one of eSports biggest broadcasting services and GameFY - a China based cross-tv and online media platform for professional video games coverage, to name a few.

How this new network will affect digital culture, pro gaming and eSports competitors remains to be seen, but their step onto the scene seems to be quite impressing. It’ll be interesting to see how professional gaming benefits from the new found global coverage. Either way, watching games just got better.

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