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New 'Batman: Arkham Knight' info: New villain, Kevin Conroy's return, and more

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New details have emerged Tuesday regarding "Batman: Arkham Knight," the final installment of the Arkham series scheduled this October for the PS4, Xbox One, and PC.

Game Informer officially confirmed the game today in its April cover reveal and released new information on Batman's next-gen debut by developer Rocksteady. For starters, this will be Rocksteady's last Batman game, meaning their next project will be completely different. "Arkham Knight" took Rocksteady three years to develop and while Warner Bros. were willing to wait, they figured the time period would be too long for "Batman" fans and had WB Montreal create "Arkham Origins" to fill in the gap. Unlike "Arkham Origins," there will be no mulitiplayer mode for "Arkham Knight," as Rocksteady focused squarely on the single player experience. Rocksteady also describes "Arkham Knight" as "a real, genuine next-gen game."

As for the storyline in "Arkham Knight," the game takes places after Joker's death in "Arkham City," where all the major villains and crime lords in Gotham have joined forces one night to eliminate Batman. Without giving too much away, the game opens up with Scarecrow telling everyone in Gotham to scram, as he planted fear toxin bombs all over the city. The demo played by Game Informer ends with a reveal of a mysterious new character dressed similarly to Batman called the Arkham Knight, who sports an "A" instead of a bat logo. The Arkham Knight is an original character by Rocksteady and was created with the help of Geoff Johns, DC Comics writer and Chief Creative Officer. Longtime Batman voice actor, Kevin Conroy, reprises his role as the Dark Knight in the latest game.

Gotham City is said to be five time larger than the open-world environment in "Arkham City" and split into three areas. The city streets are much wider than previous games to accommodate for players driving in the Batmobile. The Batmobile can be summoned with a button and can destroy anything it touches on the road. On top of that, the Batmobile can fire missiles, stun guns, and Batman himself into the air. Car-based challenges are also present in the game, with the first coming from the Riddler.

Batman will start off with his old costume and upgrade to a new suit later on in the game. All moves can now be done in-flight, including the use of gadgets. Additionally, the linear launcher can now be used anywhere to create ziplines to traverse. "Arkham Knight" is running on a modified Unreal engine and makes full use of the PS4's and Xbox One's hardware. All cinematics in the game are not pre-rendered; everything is done in engine. With no load times present, players can now entering buildings in the game seamlessly.

While Rocksteady and Conroy have returned to the Arkham game franchise, comic book writer and long associated Batman writer, Paul Dini, has not. However, Dini offered some encouraging words for the game and Rocksteady on his official Twitter account.

Okay I just read the announcement and saw the father/son promo. Really the first I've heard of it. However, it looks kick-ass...

And as it's Rocksteady, you know it's going to be great. I can't wait to see more

Trust Rocksteady, gang. They know Batman.

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