EA released Need for Speed Rivals for next generation consoles this month. Besides Forza 5, this is the only racing title available at launch of the PlayStation 4 and Xbox One. This also hit current generation systems, as well. We were able to have a chat with Executive Producer Marcus Nilsson. One of the questions that were asked involved the current generations limiting players for the new generation. This is what Marcus had to say:
From a technical standpoint, absolutely yes. From a gameplay perspective, for Rivals
specifically, no. For us it came down to the size of the world and the way that we
wanted AllDrive to play. It was really down to finding the right number of people
and getting that balanced across. If we just made this game for the next-generation,
then I would think we would go higher in player count, simply for the reason that
we would have more specific time working with those systems. We could find ways
of improving both the game and world, probably increasing the number of players.
The power of new consoles absolutely supports playing with more. The layout of
this world supports both current-gen and next-gen, but more players on next-gen
would be too much chaos [in addition to developing for current-gen.
As you can see, it looks like the current generation had a hand in holding back the next generation version, somewhat. However, going by what Marcus had to say, you now have an idea of what to expect in future editions of Need for Speed for the next-gen.
Stay tuned for more information from Marcus Nilsson this week about Need for Speed Rivals